Mobile Games: Total Time Usage per Day among the Private Higher Education Institution Students in Malaysia
Abstract
The aim of this research is to establish a preliminary assessment of the time usage by students from private higher education institutions to play mobile games per day. A qualitative method was adopted for this research using document analysis from four programmes namely Diploma in Multimedia, Diploma in Management with Multimedia, Diploma in Animation and Diploma in Game Design. The numerical data collection was converted from the document. In addition, the data obtained were analysed using descriptive statistical techniques. The research findings revealed that the average time usage by students from Diploma in Multimedia programme to play mobile games was 1.86 hours per day. For students from Diploma in Management with Multimedia programme, the average time usage was 2.07 hours per day. While students from the Diploma in Animation programme used 1.71 hours per day to play mobile games. Overall. the highest score mean was 3.57 hours per day used by students from the Diploma in Game Design programme.
Key words: Mobile Games, Time Usage, Private Higher Education Institution Student
Downloads
Published
Issue
Section
License
Terms and conditions of Creative Commons Attribution 4.0 International License apply to all published manuscripts. This Journal is licensed under a Creative Commons Attribution 4.0 International License. This licence allows authors to use all articles, data sets, graphics and appendices in data mining applications, search engines, web sites, blogs and other platforms by providing appropriate reference. The journal allows the author(s) to hold the copyright without restrictions and will retain publishing rights without restrictions.
A competing interest exists when professional judgment concerning the validity of research is influenced by a secondary interest, such as financial gain. We require that our authors reveal all possible conflicts of interest in their submitted manuscripts.
The Editor reserves the right to shorten and adjust texts. Significant changes in the text will be agreed with the Authors.
ISSN 


